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πŸ’° Triple Triad (Final Fantasy VIII) | Final Fantasy Wiki | FANDOM powered by Wikia

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Triple Triad (γƒˆγƒͺγƒ—γƒ«γƒˆγƒ©γ‚€γ‚’γƒΌγƒ‰, Toripuru Toraiādo?) is a popular card game in the world of Final Fantasy VIII available as a minigame. Conceived by battle system designer Hiroyuki Ito, Triple Triad is a sidequest whose cards can be refined into items via Quezacotl's Card Mod ability.
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An excellent controller and great support to Aether or Rainbow, but not a good Mono. Time is very popular among the top decks cause of the card-drawing machines (Golden Hourglass and Sundial) which are, so far, the only way to accelerate card-drawing in Elements. Card control is possibly the greatest advantage in any card game.
Tetra Master (γ‚―γ‚’γƒƒγƒ‰γƒŸγ‚Ήγƒˆ, Kuaddo Misuto?, lit. Quad Mist) is the card game in Final Fantasy IX. Conceived by Hiroyuki Ito, the card game is not an essential part of the game but provides light relief to the storyline and allows the player to interact with minor characters in a different way.

elements fantasy card game reward codes The cards originated when a psychic named Orlan modified these tarot cards for games.
The game became popular with soldiers passing time between battles.
As its popularity spread, each region developed its own rules and picture variations.
Conceived by battle system designerTriple Triad is a whose cards can be into via ability.
Many of the game's rarer items are most easily found by refining the cards.
According to thethe card game was created by a psychic named Orlan who modified fortune-telling cards for use in a game, coining the name "Triple Triad.
Triple Triad cards depict differentand who each have different stats.
Depending on the current trade rule, the player can win cards off their opponents in Triple Triad games, and there are side quests that yield cards are rewards.
Triple Triad is played on a three-by-three 3x3 square grid of blank spaces where the cards will be placed.
Each card has four numbers known as ranks placed in top left corner; each number corresponds to one of the four sides of the card.
The ranks range from one to nine, the letter A representing ten.
The top right of the card sometimes has an elemental symbol representing the card's element: Earth, Fire, Water, Poison, Holy, Lightning, Wind, or Ice.
Pink cards belong to the opponent and blue cards belong to the player.
In a basic game each player has five cards.
A coin-flip decides who begins.
The player who wins the coin toss may choose a card to play anywhere on the grid.
After the first card is played, the opponent may play a card on any unoccupied space on the board.
The game continues with players' turns alternating.
Winning 5 rare cards are in play, including 2 player and 3 GF.
To win, a majority of the total ten cards played including the one card that is not placed on the board must be of the player's card color.
To do this, the player must capture cards by placing a card adjacent to an opponent's card whereupon the ranks of the sides where the two cards touch will be compared.
If the rank of the opponent's card is higher than the player's card, the player's card will be captured and turned into the opponent's color.
If the player's rank is higher, the opponent's card will be captured and changed into the player's color instead.
Capturing can only occur during that player's turn, and no other opponent can capture a card during said turn.
A draw occurs if the player and the opponent possess equal numbers of cards in their color on the board.
Depending on alternate card rules, this can be defined by a sudden death scenario where the first person to capture a card in a new game wins, or by playing until a winner is defined.
The winner takes one or more of the loser's cards, depending upon the trade rules in effect.
Types of cards See also: There are ten card levels.
Level 1 cards have low ranks like 1's and 2's and 3's, while level 10 cards have 8's, 9's, and A's.
The seven cards that gets for free near the beginning of the game are level 1.
Multiple copies of most cards in Level 1 to 7 can be kept, whereas the GF and character cards are one-of-a-kind.
Image Description Levels 1 through 5 are monster cards, usually possessing weak numbers.
With the exception of the card, there is no limit to how many of each of these cards exist.
Levels 6 and 7 are boss cards, depicting various unique bosses met throughout the game.
Like monster cards, there is no limit to how many such cards exist.
Levels 8 and 9 are GF cards, which the player can obtain by beating the go here GFs or by finding them from certain players throughout the world.
Most GF cards have two strong ranks and two weaker ranks.
For tripoley card game walmart GFs whose Triple Triad cards are won inthe player may acquire two of each card, but will only retain one.
This may only occur if the player does not acquire the GFs until disc 4, after having won their cards from the aboard the.
If a player wins a GF card from a battle when they already had it, the second card never gets added to the inventory.
Level 10 cards are player cards, depicting the game's playable characters.
Most of these cards are held by someone connected to that person; for instance, card is held by and by her father.
For others, likewho have no obvious connections to other characters in the game, their cards can be harder to find.
The player cards typically have three strong ranks and one weaker rank.
Rule variations Special rules A series of special rules vary by region.
Wherever the player first starts playing they start with the rules ofwhich are simple.
When the player challenges someone in a different region, the opponent may ask to play a game with both regions' rules.
This will only happen if the previous region the player played cards in has at least one rule the opponent's region does not currently have.
This "mixed-rules" game uses all the rules of both regions.
One of three outcomes will randomly happen regardless of the player winning, losing, or quitting: a rule from the previous region not used in new region may spread to the new region; a rule from the new region may be abolished in the new region; or, there may be no change.
The player may choose not to mix rules by continuing to challenge the person and refusing the offer of a mixed-rules game; eventually the opponent will offer to play a normal game with their region's rules only.
Types of rules are as follows: Rule Description Open Enables the player to see which cards the opponent is using.
Same When a card is placed touching two or more other cards one or both of them have to be the opposite colorand the touching sides of each card is the same 8 elements fantasy card game reward codes 8 for examplethen the other two cards are flipped.
Same Wall An extension of the Same rule.
The edges of the board are counted as A ranks for the purposes of the Same rule.
If the Same rule is not present in a region that has Same Wall, Same Wall will not appear in the list of rules when starting a game because it can have no effect without Same but it will be carried with the player to other regions, and can therefore still be spread.
Sudden Death If the game ends in a draw, a sudden death occurs in which a new game is started but the cards are distributed on the side of the color they were on at the end of the game.
Random Five cards are randomly chosen from the player's deck instead of the player being able to choose five cards themselves.
Plus Similar to the Same rule.
When one card is placed touching two others and the ranks touching the cards plus the opposing rank equal the same sum, then both cards are captured.
Combo Of the cards captured by the Same, Same Wall or Plus rule, if they are adjacent to another card whose rank is lower, it is captured as well.
This is not a separate rule; any time Same or Plus is in effect, Combo is in effect as well.
Elemental In the elemental rule, one or more of the spaces are randomly marked with an element.
Some cards have elements in the upper-right corner.
When an elemental card is placed on a corresponding element, each rank goes up a point.
When any card is placed on a non-matching element, each rank goes down a point.
This does not affect the Same, Plus and Same Wall rules where the cards' original ranks apply.
Retry The Retry rule does not appear in the game but was.
It is unknown what the rule did.
By playing the game with a fishing student in Balamb's harbor, the player can reset Balamb's special rules, leaving only the trade rule.
Rules per region List of default rules per region.
These are the starting rules; playing with mixed rules may spreads rules to new regions or abolishes rules in a region, and the Queen of Cards can be paid to introduce new rules to a region.
See individual location articles to see which rules are played in each location.
Region Rules Open Same Random, Elemental Elemental, Sudden Death Random, Plus Same, Plus, Random Elemental, Same Wall Lunar Same, Plus, Elemental, Same Wall, Random, Sudden Death Trade rules Trade rules dictate which and how many cards the winner can take from the loser.
They are as follows: Rule Rank Description One 1 Elements fantasy card game reward codes chooses one card from loser.
Difference Diff 2 Winner chooses one card per score difference 2, 4, or 5.
Direct 3 Players take cards that are their color at the end of the game.
All 4 Winner takes all.
Every time a challenge article source made there is a chance of a region's trade rule being changed.
Rule changes, if triggered, are made when asking someone to play by default, talking to a card player withbefore going to the rules screen or playing through the game.
The current trade rule can be changed in three ways.
Second, every challenge has a chance of the dominant region's rule being adopted by a random region possibly itself.
The Queen of Cards will tell which region is currently dominant if one asks her about trade rules.
The chance is ~9.
Playing in the dominant region or an opponent from that region increases that region's Dominance by 1, up to 10.
Playing in a non-dominant region or an opponent from that region decreases that region's Dominance by 1; if Dominance is 0, the current region becomes the new dominant region with a Dominance of 1.
Finally, every time Dominance is triggered even if the random region is itselfthere is a chance that a random region will adopt the One rule.
Every challenge adds about 0-2.
If degeneration chance is at least 128 50%then asking the Queen about trade rules will have her tell that people are avoiding risky trades.
If the Queen elements fantasy card game reward codes in the target region, it is easy to manipulate the trade rule.
As long as the Queen's personal rule is set to the desired rule, the player can simply repeatedly challenge anyone else in the Queen's region other than the Queen until they offer to play with the desired rule.
For regions other than the Queen's current region, challenges will cause the dominant rule to start spreading and affect Dominancebut it is not as easy to reset the rule once degeneration occurs.
The Queen's region cannot be changed in endgame she's always at thebut her personal trade rule continue reading be changed either.
Her region and trade rule for rule change purposes will be whichever ones she had at the.
Quests Obtaining all check this out After collecting all cards a star appears in the main menu.
Main article: The main quest of the Triple Triad minigame can be considered the acquirement of all cards, which gains a star elements fantasy card game reward codes to the Card section in the menu.
The player learn more here need to undertake several smaller quests to get all the rare cards, as well as scour the world to obtain card games t rex common cards from either monsters or from other players.
Card Club Main article: In there is a group of elite Triple Triad players that call themselves the Card Club.
The members' identities are a mystery until they reveal themselves to players they deem worthy.
Their identities range from random NPCs wandering the Garden to people the player already knows.
If the player completes the side quest they can meet the CC members again at during endgame and win every LV8-10 card they don't currently have in their inventory from them.
This includes cards that have been modified into items.
If the player finds her and takes on her sidequest, they can find even more rare cards.
The goal is to get her to move to where her artist father will create new rare cards that can be won from certain people in the world.
PuPu card Main article: PuPu is a blue double sol card game whose the player can encounter in around the world.
Several things must be done in dealing with the alien to get its card.
It is Level 5 and is the only rare card below Level 8.
Achievements See also: The player can earn achievements in the version of Final Fantasy VIII.
Playing a game of Triple Triad earns ; winning 100 games earns ; losing a rare card earns ; defeating every member in the CC group earns ; and collecting all cards earns.
When the player has a full catalog of cards, a yellow star will appear on the right-hand side of the Card option in the.
The star does not require the player to simultaneously have a copy of each card, just having held each individual card.
Musical themes "Shuffle or Boogie" plays in Triple Triad matches.
A piano arrangement is included in the album.
It is also a in the.
Other versions Physical Triple Triad A real version of Seifer's Triple Triad card, produced by Bandai in 1999.
In 1999, following card free game game's release, Swedish casino card games games company Bandai produced a full set of collectible Triple Triad cards.
The set was made up of the 110 cards as seen in the game along with 72 artwork cards and a collector's edition playing mat.
The cards have a blue side and a red side.
Because the set was only released commercially in Japan and was not generally available in America or Europe, the cards have become a rare collector's item.
Counterfeit versions also exist, but the one produced by Bandai is the only officially released Triple Triad collection.
Fanmade The game remains popular with many free third-party internet versions thriving online.
These online editions often add new decks, and many have additional rule sets.
An unofficial port of the original Final Fantasy VIII version also exists for phones.
A fan-made Triple Triad game called for was developed by Rich Whitehouse and was released in 2008.
The game requires an ISO image of the first disc of Final Fantasy VIII to run the software.
Gallery Add an image Trivia Black Mage seen in the tutorial background.
In the Triple Triad tutorial one can spot a in the background, with Orlan shown on the left and a warrior that bares a passing resemblance tofrom the aforementioned game, on the right.
Create your own and start something epic.

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